No custom chips.
No locked doors.
A / What it's made of
A DIY build from accessible parts and simple electronics.
- 3D-printed enclosure
- Physical buttons + LEDs for tactile feedback
- Raspberry Pi at the core
- Official Raspberry Pi 7″ screen
- Basic electronic parts – that's it
B / Same games, everywhere
One game format. Two ways to play. Every game runs identically on console and web player.
- Build once
- Play instantly in the web player
- Load the exact same file onto the console
- No forks, no downgraded experiences
C / Files & availability
All build files and resources are freely available:
- Right here, on GitHub
- On MakerWorld
- Print it, tweak it, remix it, rebuild it
D / The difference
The platform doesn't change what you play between screen and shelf.
- The web is the invitation
- The console is the aspiration
- The difference is how it feels to play
Flash it.
Power on. Play.
Download one IMG file
A complete, ready-to-use system image. No OS configuration, no guesswork.
Flash it to an SD card
Any standard flashing tool works.
Insert & power on
The console boots directly into Dungeon Mastron. Slot a cartridge, and the story begins.
[0.412] screen · 7" touchscreen ok
[0.688] buttons · 4 mapped ok
[0.941] LEDs · narrative signals armed ok
[1.203] cartridge inserted – "Tower of the Black Star"
[1.204] game.json validated ✓
> press any button to begin ▮
One story.
One cartridge.
A complete world, made physical. Every game you create can live on its own cartridge – swap them, shelve them, trade them.
- 3D-printed, designed to be reused and re-labeled
- Houses a USB drive holding the complete game
- One adventure per cartridge
- Easy to swap, store, and share
- Works on any Dungeon Mastron console
The same game file that runs in the web player loads onto a cartridge without modification.
Open source & community beta. All hardware designs, the system image, and the Python runtime are freely available on GitHub. The case is at version 1 and the engine is still proving itself – for this console to become what it could be, a community needs to form around it: testers, feature-builders, engine-polishers, and anyone who wants to redesign the shell entirely. Build one, remix it, improve it – it’s yours to shape.
View on GitHub →